![]() ![]() It is simply not enjoyable to finally get through a somewhat long stage then die and have to repeat almost the exact same experience over and over. It quickly gets repetitive once you realize that almost every play through will be mostly the same with just minor variations in items you will find, stage layout and enemy positions. ![]() Finally managing to complete a level while only finding the same iron dagger that you start with then dying in the next level because you didn't have a stronger weapon is just frustrating. When you play a long level in which you will only find a few items, you don't want to find equipment which won't do you any good or simply be duplicates of what you always have. Procedurally generated games toe a fine line which must be walked very carefully in order to be fun. ![]()
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